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Holes on the bottom of the cel?

Posted: Sat Mar 06, 2010 3:56 am
by Massacrist Manslayer
In the process of saving pictures from my winning bids couple days ago. One of cels was different on where the holes are at the bottom an same to the sequence number & maybe another sequence number been cross out has well-.

/an I did have a dig around the AB forum for anythink on the topic first but empty handed without a clue.

/?: Is this normal have the holes at the bottom of the cel?

/!!! Have no idea what is going on with the crossed out sequence number, can it be a mistake?

I added a screenshot to compare to the cel, /hmm just a puzzle to me.

ImageImage

Posted: Sat Mar 06, 2010 6:34 am
by cutiebunny
Normal is for the cel to have the holes at the top. But there are cases where cels have the holes on the bottom. I have a few myself.

I'm not sure why there are cels with the holes on the bottom, though. I've thought that it was because the action on the scene was focused on the character approaching the bottom of the screen, or the movement focused on the character moving downwards.

Posted: Sat Mar 06, 2010 7:13 am
by sensei
Usually when layers move in different directions and slide over each other, the registration holes are put on the top and bottom. I've seen lots of set-ups where one layer had the holes (and sequence number) on top and the "moving layer" had both on the bottom. It's irritating when they are stored together, and the moving layer gets stuck out of position, as in this set-up:

http://sensei.rubberslug.com/gallery/in ... mID=206659 (note: major CCS plot spoiler included in description)

It illustrates the situation: Yue has registration holes on top, Eriol has them on the bottom. The Eriol layer was intended to creep up slowly during the cut (though sadly not as far as where it's now stuck).

The machines on which cels were photographed in fact had pegs where the registrations holes fit, and a set of cranks that allowed the layers to be moved at a regular pace, as during a pan or a "moving" shot against a background. In cases like these, the cranks moved separately. It looks from the screen grab that in your cel the little tyke would be catching up to the older woman on the other layer as they both walk. In that case, the layer with the older woman would have the holes on top.

As for the sequence number, it just looks like the person who pulled the layers out of the special photocopy machine that lays on the trace lines just made a mistake in labeling the layer, Then s/he carefully inked out the error and wrote the correct number after it. With the number of cels being prepared for painting, stuff like this happens more than you'd expect.

Hope this sheds some light on this issue.

Posted: Sat Mar 06, 2010 2:40 pm
by Sylia
I think it's fairly normal. Quite a few of the cels I'm selling have them and some of my other cels have the number on the bottom too. I thought it was weird at first too until it happened frequently :P .

Posted: Sat Mar 06, 2010 6:12 pm
by Massacrist Manslayer
/thx Thankyou Cutiebunny, Sensei & Sylia for shredding more light on the topic

CutieBunny & Sensei
I did watch the replay clip over again couple of times an the little girl is slightly catching up to her mother in scene. In the next two scenes she does catches up her mother but it ends with a sad ending.

Sensei
I hope you know, that the little tyke is young Mikami Inaba from Usagi-chan.

Posted: Thu Mar 11, 2010 6:05 am
by dark-water-dragon
I have seen a lot of Amcerican animation with holes on the bottom. I think it is more common in the US than in Japan, but I have also seen a few from Japan made this way.

Posted: Sat Mar 13, 2010 2:28 am
by Massacrist Manslayer
dark-water-dragon wrote:Amcerican animation with holes on the bottom.


Wow, I haven't seen any yet, would like to see one in the future. More knowledge for my brainless noddle.