iceman57 wrote:Will write later a long description of today's meeting.
SUMMARY.
- DISCLAIMER
- INTRODUCTION
- THE CHIMERA
- THE DAMAGE ROOT CAUSE
- RECOMMANDATIONS
- BOTTOM LINE
DISCLAIMER :
The following paper lines are a resume from and interview with a professionnal framer and an appoinment with a conservation professor. Thanks to Jeanie and Rebecca for their time and assistance to built this paper. Be kind to not reuse totally or partially the following content without quoting sources.
INTRODUCTION :
Framing and conservation of anime cel are recurrent questions, I had the opportunity during thesis work and during recent works to met and exchange with major scientists releasing books on polymers conservation and received their latest published book about photography conservation.
Conservation is a list of technics depending on knowlegde and existing science to avoid by preemtive measures to reduce the damage of time. Conservation is linking to restauration. Depending of the country of application, restauration in a conservation way can be returned to previous status or not. Once the art had been restored it is no more original but semi-original due to inclusive content depending on the used technics. The restauration remains part of the collector's choice to preserve art itself with minor corrections or to recreate the art has it had been displayed at it owns origin.
In order to conserve an artwork you have to identify the causes of damages on art. Most of collectors would have to accuse UV and light rays to be the root cause of animation art damage, especially anime cels. Fact is that identified causes have various timelines to affect an art and react to different components.
THE CHIMERA :
Firstly, crossing with a conservation professor appointment, let's try to suppress the chimera/lure on UV question that is draining collectors energy. Answer is formal, any glass composing a window already reflect a portion of the light spectrum. Light is crucial to display cels in a frame, without visible light, no visible image. UVA are the main component of UV light, UVB a smaller component that occurs physical damages to human skin. UVB tests are useless, destructive test machinery use UVA and Xenon light to recreate an artificial sunlight. UV does not affect the art itself but visible light spectrum may affect differently color pigments depending on their composition explaning why collectors observe variety of changes.
THE DAMAGE ROOT CAUSE :
Now that the UV aspect had been wrote down, let's see the real root cause. What professionnals and professors consider as the animation art main damage cause is vinaigar symdrom, a destruction of the cel acetate emitting acidic fumes (specific odour). The more the art is enclosed in a frame, the less it can ventilate/breathe, confining acidic fumes and increasing their effects on art. British Animation Award cel framer recommands that the assembled frame is not using acidic glues and that the wood itself is naturally made without additives, mounted and not touching backboard, protected by an alcalyn barrier paper (commonly called museum grade paper).
Professor offered a complementary vision with a recent backboard developped for museums and brandnamed "microchamber". Those backboards foam are mixed with activated carbon, the carbon drains the acidity of the inner frame, procedure can be completed by a PH paper stuck in the frame to see acidic variations.
When I exposed the "yellow / orange color" appearing on japanese art, the professor was tremendeously interested, he thinks that this coloration of lines can be an announce of vinaigar hydrolise symptom start. There's no turn back (nothing immortal on earth) but there are known ways to reduce damage speed coming from film industry and photography industry.
RECOMMANDATIONS :
The curve of vinaigar syndrom is linear for the very first 30 years of art (approx. average actual cel age) then switches to an exponential curve. I personnaly saw damaged cels where paint bubbled and self-removed from the cel (like being a separate layer), or cels that turned to fragments of cel, they where 50 years old. By fighting today acid effects on recent japanese animation art, costs are drastically lower than working on an expensive restauration after 20 years. Note that contamined arts contamined others, so sketchbook and other way of close storage entertain a vinaigar syndrom propagation.
Fortunnaly there are keys rules on art environment to reduce damage speed, first temperature : reduce of 10°C (18°F) double lifetime (some studio store rolls at -18°C/0°F), second humidity : reach 35% double lifetime (not under this level or elasticity will suffer). Wrapping cels in polyester (not sealed because polyester is airproof) and/or museum grade paper offers to preserve arts. Note that polyester transperancy allows to display art.
BOTTOM LINE :
- Firstly focus on acidic preservation of your arts.
- Isolate contamined (smelly) cels from other cels
- Frame your displayed arts with compliant materials.
Benoit Spacher.
Paris, June 18th 2010.
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POST SCRIPTUM :
I just went to Jon Bon Jovi concert in Paris (those guys are 50 y. old and still a stunning band), one song in particular reminded me this conservation study : "It's my life". If you wan't to preserve your arts on a long term, act now.
It's cels life, It's now or never, Cels ain't gonna live forever...