Pixel wrote:Forgive my ignorance, but I'm not familiar with Mr. Sakurai. Hold on a sec. (pulls up the English credits roll) Oh okay, Animation Director Masaaki Sakurai. That surname sounds familiar- by chance is he related to SSB director Masahiro Sakurai?
Some collectors

spend too much time trying to identify the artist responsible for animation sketches, and
Anime News Network's online Encyclopedia is a convenient place to work on this. The entry for Azumanga Daioh gives all the animation directors for each of the episodes, and so if you know the location of your sketch, you can (usually) identify the animation director for that sketch. But as many artists on different levels worked on each of the cuts (or sequences), that can give you only an idea of which artist's distinctive vision influenced the people who worked under his/her supervision. That said, though, the sketches on colored paper were normally done by the episode's animation director. So the second sketch, from Ep. 25, is likely by that show's animation director, Makoto Furuta. ANN then lets you click on that person's name, and you can find out what else that artist was involved in. Sometimes the animator went on to much more visible positions, notably being Character Designer and/or Chief Animation Director of a well-known series.
Furuta, I see, did get this chance, designing and directing the animation for a 2011 series called
Seitokai Yakuindomo, which did well enough to have three spin-off projects. In 2012, he was Chief Animation Director for another series called simply
K (which also had several spin-offs). I'm not familiar with these (the image that ANN has for the first does look a lot like Azu art, though), but it is often intriguing to search out the history of the person who executed (or at least approved) a sketch you own. (Furuta, I see, also did work on erotic OAVs like
Sex Demon Queen that were quick money-winners in an industry where animators worked hard and earned relatively little.)
I'm astonished that a piece of paper that once laid on a desk in a Japanese animation studio could end up half way around the world, intact, some 15 odd years later. Being new to the field of collecting, and with the mystique surrounding the adventure such an article must have taken, I couldn't help but be a bit suspect. After all, there are people who will do anything for a buck these days it seems.
Well, my understanding is that both in the US and in Japan production materials were considered and treated like trash. I got an interesting email once from a long-time collector in Japan where he describes going Dumpster-diving outside the studio of Nippon Animation while
Future Boy Conan was in production. That was at the time the main way in which you could get hold of art from that influential series. In other cases, the studio just hired a company to come and haul away the paper and plastic from a series once it wrapped. The plastic was especially problematic, as it could not be incinerated or composted, and it took up ungodly amounts of space.
Cardcaptor Sakura suffered this fate, and years later it's still surprising to see just how much art from that series is still being sold. Yes, it was treated in a shabby way. I've seen photos of storage pods stacked high with original art, simply stuffed in cardboard boxes. Some comes out of the bag in my room with intense mildew odor. I once caught and killed a live Japanese silverfish that tried to escape when I uncrated a sketch set.
I'd say it's a good bet that you will be the first person to treat a given sketch with the care and respect that its place in animation history should have earned it.